Research

Research Interests

gaming, learning disabilities, high school outreach, underserved student populations, social media, advising, financial aid, student development, first generation students, social justice, leadership

 

Thesis

The Gamification of Judicial Affairs: Addressing Learning for ‘Digital Students’

This thesis focuses on how the gamification of judicial affairs, residential life and housing can become instrumental to improve student conduct on university campuses as millennial students adapt to emerging technologies.